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case studies log

Mission Possible…
Redesign the Organization!

  Arizona Public Service Company
Phoenix, Arizona, USA

CLIENT CHALLENGE
Arizona Public Service Company, the publicly traded utility, was in trouble and based on its own critical performance measures, it was in need of massive organizational and cultural change. They hired Focused Change International (FCI) to lead the change efforts. FCI in turn, partnered with exper!ence it inc. to design a ‘massive change’ simulation. The simulation was intended to provide participants with an opportunity to understand the power of full-scale change and to "lay the cultural tracks for change to happen." Our job was to align both hearts and minds to the strategic intent of APS, alongside the broader organization change initiatives of FCI.

CREATIVE RANGE
The client was open to a broad range of solutions, but wanted the learning experience to be upbeat and interesting, as well as applicable and powerful against the stated learning objectives. It was suggested that referencing ‘Sneakers,’ an espionage movie in theatres at the time, would be timely and would fit the interests of many of the target audience.

We did extensive research into business improvement practices with some of the country’s leading large system change consulting agencies. The creative for the simulation was developed with the assistance of the leader and team members of a National Emergency Response Team. It was while in the cafeteria of an emergency response team training facility, talking with one of the elite agents, that the ‘penny dropped.’ We realized that we would be able to create a powerful link between this creative and the underlying business issues. It was in response to the question, "What makes missions fail?" that one elite agent replied in terms that were chillingly like the business language we were immersed in with the system consultants. "Ninety-nine percent of mission failures are due to a lack of complete and timely information and the inability of the team to respond quickly and flexibly to change." Great lengths were taken to ensure that the fundamental elements behind the creative were painstakingly linked to the real pressures of both business challenges and mission critical emergency response situations.

e! SOLUTION…
Tyranny of Numbers:
The Workplace Revolution Simulation

Participants are placed in a ‘for hire’ high-tech SWAT Team. The team has a finite amount of time to 'eliminate the threat' of terrorists who have taken over a Nuclear Power Facility.

Tyranny of Numbers: The Workplace Revolution Simulation pits a team of Elite Agents from a company called S.W.A.T. Inc. against the clock and a group of terrorists. Can S.W.A.T. Inc. successfully achieve its mission or will traditional company system design problems stop them from reaching their goals? The learning outcomes are meaningful, enlightening, and practical… the experience itself is unforgettable.

During the Alpha Run, participants experience a traditionally managed company, where work is organized and measured by function, management is organized in a pyramid structure, information systems are built in accordance with functional needs, and contact with internal and external customers is minimal. The Alpha Run is benchmarked against a set of specific standards. After the Alpha run, participants are engaged in a training workshop on how to re-think and re-organize work, information systems and processes to save time, money and to better serve internal and external customers. The participants are then divided into two new teams. Each team is given their mission for the next day’s Beta Run: to re-think and re-design the workplace of S.W.A.T. Inc. so that each team can accomplish the mission and better the previously accomplished benchmarks using only half the human resources of the Alpha run. The teams’ Beta Run results demonstrate tremendous improvement, and the teams’ presentations of their organizational changes include deep understanding of the power of work flow streamlining, integration of information systems, customer contracting, and overall fundamental process redesign.

The two-day program closes with individuals and real teams creating and committing to specific practices that they can and will implement immediately back in the work place.

More important than just teaching these skills and practices, the simulation and workshop leave a powerful and lasting cultural message that is heard, understood and felt.

LEARNING OUTCOMES:

  • Commitment towards action for dramatic
    workplace redesign
  • Identification and application of the three key
    elements for ensuring successful workplace redesign
  • Contracting for a new strategic working relationship between service providers and their clients and users

RESULTS
Arizona Public Service Company went through a massive turnaround through all of their efforts and is now rated as one of the premier companies in Arizona and one of the top five publicly traded utilities in the United States.

Participants stated that they could now understand what needed to happen for the company on a macro level and how they could make their own individual contributions to that end. They understood both the 'how' and the 'why' behind the change efforts that their organization was going through. We are very proud to have played our part in helping prepare the organization’s culture for this essential change effort.

THANKS
This program, like all of our others, owes its wonderful life to the contributions of many talented individuals. Tyranny of Numbers would not have happened, or been as profoundly moving, without the faith and commitment of Wayne Widdis and Karen Kapusta of Focused Change International Inc. This program owes much of its success to Hank Oen, our client, who tirelessly ensured the reality of his peers’ daily work lives and I very much appreciate his efforts and his deep understanding of his business.


Don Jones is one of, if not the, best designers of business simulations in the world today.

Bill Post
Vice President
Arizona Public Service Co.