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Gemstones is a profound learning intervention that offers rich insights for participants in a remarkably brief time. It creates an engaging, hands-on environment where paying attention to relationships and strategy are the keys to overall success.  This activity culminates in a deep, interactive debrief that touches on communication, problem solving and decision-making, trust, strategy and breakthrough thinking. 

 

Participant Experience:

Gemstones begins with participants sorting themselves into dyadic partnerships to participate in the first of three nine-round games. Each game takes about five-seven minutes. Participants then find another partner to play the second game.  Finally, participants are surprised to discover they must return to play the last game with their original partner. The experience and debrief sets the stage for significant insights around the definition of ‘winning’ within an organizational context.

 

Duration of the Program:

60-90 minutes

 

Participant Numbers:

12-1000

 

How this Program is Used:

Gemstones is used as an experiential intervention within organizational learning programs, as well as within conference environments.  Since the duration of Gemstones can be flexible (60–90 minutes), it can be readily adapted to suit many learning contexts.

 

Program Learning Focus:

  • Realizing the need to build trust-based relationships

  • Understanding that ‘winning’ often requires some partners to be prepared to ‘step aside’ or even sacrifice in order to allow another partner to ‘win’

  • Appreciating that compromise-based solutions may not deliver necessary results

  • Recognizing that collaboration provides a sustainable foundation for strategy implementation.

Program Flow:

 

Program Component

Timing

Introduction & Briefing

15 minutes

Gemstones Action

20 minutes

Debrief

25–55 minutes