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Gemstones is a profound learning intervention that offers rich
insights for participants in a remarkably brief time. It creates
an engaging, hands-on environment where paying attention to
relationships and strategy are the keys to overall success.
This activity culminates in a deep, interactive debrief that
touches on communication, problem solving and decision-making,
trust, strategy and breakthrough thinking.
Participant Experience:
Gemstones begins with participants sorting themselves into
dyadic partnerships to participate in the first of three
nine-round games. Each game takes about five-seven minutes.
Participants then find another partner to play the second game.
Finally, participants are surprised to discover they must return
to play the last game with their original partner. The
experience and debrief sets the stage for significant insights
around the definition of ‘winning’ within an organizational
context.
Duration of the Program:
60-90 minutes
Participant Numbers:
12-1000
How this Program is Used:
Gemstones is used as an experiential intervention within
organizational learning programs, as well as within conference
environments. Since the duration of Gemstones can be flexible
(60–90 minutes), it can be readily adapted to suit many learning
contexts.
Program Learning Focus:
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Realizing the need to build trust-based relationships
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Understanding that ‘winning’ often requires some partners to
be prepared to ‘step aside’ or even sacrifice in order to
allow another partner to ‘win’
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Appreciating that compromise-based solutions may not deliver
necessary results
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Recognizing that collaboration provides a sustainable
foundation for strategy implementation.
Program Flow:
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Program Component |
Timing |
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Introduction & Briefing |
15 minutes |
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Gemstones Action |
20 minutes |
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Debrief |
25–55 minutes |
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